So, I got Neverwinter Nights. Is it everything I hoped and dreamed while verbally deriding it? No.
Is it good? Yeah, it is. I don't think it's quite the revolution story that most people seem to be slavishly deluding themselves with, but it is good. You can make DnD adventures yourself and play online with friends, and all of the rolling crap and rules accounting is more or less taken care of by the computer.
Of course, this completely obliterates the social aspect of rpgs, plus gets rid of most of the reading, which I don't really approve of, especially when rpgs are viewed as an activity for children (hey, people can say rpgs are mindless, but I knew the basics of feudal government and the difference between an oligarchy and a patriarchy when I was 10, because it was covered in the Dungeon Master's Guide).
Anyway, I'm working on a campaign with Matt, and I'm sure Mike will get involved shortly.
I'm gonna try to sell them on my old Sumer campaign.